The management of armies was fully reworked in the new Total War: Attila. The game starts in 395 AD. On the west there is the dying Western Roman Empire and on the east there is the thriving Eastern Roman Empire.
In this article we will focus on the army management section of the game.
Only generals can manage an army, these strong men will improve in battles, if your character level up, you are able to spend a point on a skill. Every single skill of your general will effect his abilities on the battlefield. In the past there was cunning, zeal and authority, which did not change much. For the players there is now a skill-tree function, so it will be easier for you to choose your generals’ path. You have to keep your men victorious and well-fed, because otherwise their morale will be low and they will start rioting. Against rioting (or in the video they call it: low integrity) there is a command, called decimate when you salvage 10% of your force (or men) to make the morale higher. If you choose this option 1 of 10 of your men will be beaten to death to show force and make rioters to fear the power of yours.
Not just morale and the skills of the general makes a force strong or weak. You general can also have a wife, who can either improve or decrease your general’s points. It is also beneficial to host your forces in a province, where the area gives more points to the force. If you assign a wife to your general, you also have to be clever, because there is now a family tree feature which will also have an effect on your whole faction.
Maybe the two last things are the personality and the household items which can also give you a boost in battle.