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Need for Speed: Rivals Gameplay – Racer Personalization Feature 0shares Facebook0 Twitter Google+0 Pinterest0 Digg StumbleUpon0 Blogger Tumblr Reddit00shares Facebook0 Twitter Google+0 Pinterest0 Digg StumbleUpon0 Blogger Tumblr Reddit0 ... ... 0shares Facebook0 Twitter Google+0 Pinterest0 Digg StumbleUpon0 Blogger Tumblr Reddit00shares Facebook0 Twitter Google+0 Pinterest0 Digg StumbleUpon0 Blogger Tumblr Reddit0 ...
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Need for Speed: Rivals Gameplay – Racer Personalization Feature Save for later Reblog

by Chief - All posts written by Chief - Post status: published, Published: 6 years 5 days ago (18:02 - Friday, September 13th, 2013) Last time Updated: 5 years 11 months ago (10:28 - Thursday, October 17th, 2013)

"Need for Speed: Rivals Gameplay – Racer Personalization Feature" was written by Chief, and is licensed under Creative Commons' Attribution - Share Alike 4.0 International license (a free cultural license).
 
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Personalization has been one of the big tings in Need for Speed since the beginning of the series. Need for Speed Rivals will be more multiplayer-oriented than any of the past episodes before. That’s why people need personalization options to show out their styles and recognize other great players on the road. “I like your style” – some of the players have really unique and professional style and so the other players often like them really much and maybe they have a special driving style so they can easily show their skills on their cars’ paintings and on the track too.

The Crew will be an other multiplayer driving game, but that one is planned to come in the early 2014. That game is going to have more advanced customization and tuning options than this game if they showed the major parts of Need for Speed: Rivals in this video.

NFS Rivals is coming on November 19, 2013 to PC, Playstation 3, Xbox 360, Playstation 4 and Xbox One. The game is powered by Frostbite 3.

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