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Assassin’s Creed: Unity Coop Opinions Save for later Reblog

by Chief - All posts written by Chief - Post status: published, Published: 4 years 6 months ago (11:08 - Sunday, November 16th, 2014) Last time Updated: 4 years 5 months ago (09:53 - Tuesday, December 2nd, 2014)

"Assassin’s Creed: Unity Coop Opinions" was written by Chief, and is licensed under Creative Commons' Attribution - Share Alike 4.0 International license (a free cultural license).
 
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I believe that the cooperative mode of the game is a long-awaited gamemode for every Assassin’s Creed fan. Many people questioning Ubisoft about why couldn’t they add a game mode like this to the famous series from as early as Assassin’s Creed: Brotherhood?

I think adding it was really a great idea, but maybe they could have made one or two things with greater overthinking.

If you have seen the video above, you maybe noticed that the eagle vision works just like a wallhack and the player has a Big UAV in the bottom left corner of the game (mainly because the coop perk is the communal sense). As a veteran in this series I believe that coop should Not be easy at all. We must notice that this is the second coop gameplay and these missions will be on different difficulty levels.

Some questions still remain:

You got 4 guys then why would you complete something which is really easy with a team that big? Why don’t they throw something to us which is hard and challenging to complete?

How will we able to communicate with our fellow mates in the coop mode? Will we be able to use both voice chat and normal chat?

What about the online lobby system. How the singleplayer and the mutiplayer connects and interfere with each other? Sure that we can create private and public sessions, but I would like to see more on those quite topics too.

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