The year before that movie we got Assassin’s Creed: Syndicate, which received mostly positive reviews, although many problems did surface with Syndicate. Most notably I must say that Syndicate felt more a game which was not that much story-driven, but instead there were locations and districts your gang could take over. There were many great features and highlights of AC: Syndicate, like the building and map design and the fact that it took place in the city of London, but unfortunately its combat was mediocre, along with its story and the appearance of enemy combatants was outrageously repetitive.
Fortunately Ubisoft decided to take two years of this time – instead of one year period which they normally did since Assassin’s Creed II (one of the most praised games in the past decade) – to improve on the classic AC gameplay elements and mix the game up to make it feel refreshed and new. All of this is of course after the long-awaited Assassin’s Creed: Unity which promised similarly rewamped and renewed gameplay and mission design, but unfortunately it failed to deliver to be a really stand-out game, although it did achieve to be a good one.
To clear things up, I suppose Assassin’s Creed II and Assassin’s Creed: Brotherhood had the best story among the AC series. Of course the story of the two games both of which featured Ezio Auditore cannot be separated and discussed individually, because of the obvious fact that one cannot understand the main character if he or she only ever played Brotherhood and hasn’t finished Assassin’s Creed II.
When we are talking about map design it’s quite clear that Syndicate was really pushing the limits of the series and the toolkit of the assassins. Syndicate’s London was phenomenally detailed and it really had a unique feeling to it.So, I have collected all the available official trailers and gameplays and this article. Please let me know in the comments if I have missed something.